The best way to fully analyze this game is to break it up into parts and then recombine it at the end to see how well each piece complements each other. Since I have only played this game recently, I have not seen how this game progressed at each stage of its evolution, thus this is a fairly current analysis of the game. Here are the categories in which I'll break up this game:
- Aesthetics
- Narrative
- Game Mechanics
- Gameplay Design
